Alien Isolation 2 is on its way, folks are already chomping at the bit for more details, and fortunately, its devs are happy ...
Alien: Isolation 2 continues the survival horror legacy of the original with smarter enemy behavior, tense stealth gameplay, ...
One of the best horror games of the 2010s was Creative Assembly's Alien: Isolation, but it certainly took some time for audiences to see it in its proper light. Though it initially received mixed ...
On the 10-year anniversary of Alien: Isolation’s release, developer Creative Assembly has confirmed that a sequel is in development. In a statement marking the survival horror classic’s 10th birthday, ...
Even through a short teaser trailer, the announcement of Alien: Isolation‘s sequel already has fans excited, with the game promising another high-quality immersive horror experience. The first game is ...
Howlongtobeat’s charts demonstrate how long Alien: Isolation is for most players. RELATED: Alien: Romulus Director Reveals the Movie Has an Easter Egg for Alien: Isolation Fans Like the first film, ...
Polygon Summer Game Fest 2026 Live game reveals, world premiere trailers, and what’s next from 40+ developers, publishers, and hardware makers. Dive in→ Get ready for xenomorphs to be scary again, ...
From the moment 4-year-old Cameron first stepped out into Glimmer in Spyro 2, he knew video games were going to play a central role in the rest of his life. Though he never planned to make it the ...
Publisher Sega and developer Creative Assembly have revealed what appears to be a teaser trailer for Alien: Isolation 2. A mysterious video titled "A False Sense of Security" was posted by the ...
Sami Scigouski is a recent graduate from Miami University of Oxford with a BS in Games + Simulations. Her love of gaming started casually with a family Nintendo Wii but quickly grew into a more ...
Alien is back in the spotlight. Not only has Alien: Romulus proven to be a hit at the box office, there’s a TV series and a new game in the works. Sadly, the franchise’s gaming entries haven’t always ...